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Logic pro x user guide pdf free.Logic Pro X User Manual Pdf Download

Logic pro x user guide pdf free.Logic Pro X User Manual Pdf Download

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Inspectors for other working areas, such as the Event inspector, Display Parameters inspector, and Score inspector are described in their respective chapters. Open the inspector Do one of the following: mm Click the Inspector button. Open an inspector as a separate window mm Drag an individual inspector by its title bar out of the main window. Open the Region inspector as a separate window mm PressOption-R. Mixer The Mixer shows the channel strips for every track in your project, including auxiliary and output channel strips, and the master channel strip.

This makes it easy to see and adjust relative levels and pan balance positions. You can also add effects, mute and solo tracks, use busses and sends to control the signal flow, and use groups to control multiple channel strips.

View buttons. Channel strip controls: Adjust the level and other aspects of the audio signal played through the channel strip. View buttons: Use to switch between Single, Tracks, and All views, limiting the Mixer view to channel strips required for the task at hand. For more information about the Mixer, see Mixing overviewon page For information about using channel strip controls, see Channel strip controls.

Smart Controls Smart Controls let you quickly view and adjust the most important parameters of the selected track, without opening the Mixer or individual plug-in windows. Each Smart Control features a set of screen controls.

Adjusting a single screen control can modify one or more channel strip or plug-in parameters for the track. Inspector button. Smart Control inspector: Choose a different layout, view existing mappings, map screen controls to parameters, and assign hardware controllers to screen controls. Screen controls: Visual controls that modify aspects of the sound of the track. Each Smart Control has a set of screen controls optimized for the type of track or instrument. Screen controls are labeled to make their functions easier to understand.

For information about working with Smart Controls, see Smart Controls overview. Using the Audio Track Editor grid, you can precisely align edits with specific points in time. Audio Editor menu bar. Audio Track Editor menu bar: Contains menus with region editing commands and functions, as well as buttons for Flex editing, selecting editing tools, and zooming the editor.

Audio Track Editor inspector: When Flex Pitch is turned on, contains controls for quantizing time and pitch, correcting pitch, and adjusting gain. When Flex Pitch is turned on, you can quantize the timing and pitch of audio regions, and adjust their pitch and gain in the Audio Track Editor inspector.

All edits in the Audio Track Editor are nondestructive, so you can always return to your original recordings. Open the Audio Track Editor mm Do one of the following:. The position of each note on the grid shows the time position where it starts playing, its duration length , and pitch. Note velocity is indicated by color.

You can edit individual notes by moving them, resizing them, dragging them vertically to change their pitch, and in a variety of other ways. Piano Roll Editor menu bar. Piano Roll Editor menu bar: Contains menus with region editing commands and functions, as well as buttons for selecting editing tools and zooming the editor. Piano Roll Editor inspector: Contains controls for quantizing note timing and adjusting note pitch and velocity.

Open the Piano Roll Editor as a separate window mm Do one of the following:. Drummer Editor If you add a Drummer track to a project, you can view and edit Drummer track and region parameters in the Drummer Editor.

The left side of the Drummer Editor shows settings for the Drummer track, including genres and drummers. On the right side are parameters for the selected Drummer region, including presets, an XY pad for adjusting the complexity and loudness of the region performance, and controls for editing performance parameters, including kit piece pattern variations and fill settings.

Drummer presets. Genres and drummers: Select a genre to view the drummers for that genre, then select the drummer for the track. Drummer presets: Choose a preset for the selected Drummer region.

A preset consists of all region settings, visible to the right of the presets area. You can use the default settings, or you can edit them and save your own presets. Drum kit controls: Turn on different instruments, and choose between different variations for the drum and percussion pieces.

You also have the option to play half time or double time for kick and snare. Performance controls: Adjust the number and length of fills using the Fills knob. Adjust the shuffle feel of the region performance using the Swing knob. Click the Details button to reveal additional performance controls. Lyrics, titles, and other text can also be included in the score. You can control the display of individual staffs, extract parts from the score, modify the overall score layout, and print or export complete scores, partial scores, and parts.

Event inspector. Score working area: Displays music notation for selected MIDI regions, tracks, or the entire project. Event inspector: Control appearance and position settings for individual notes and other items in the score.

Part box: Displays available musical symbols, organized in groups. Select musical symbols to add to the score, and customize the order of symbols in the Part box.

For more information about using the Score Editor, see Notation overviewon page You can easily add or edit note velocities or other controller data making some editing tasks, such as data scaling, much faster , or quickly create and edit MIDI drum parts. Lane parameters. Lane parameters: Determine the type of event displayed or modified. When you select a row in the name column, its event definition is shown in the Lane inspector. MIDI events: Represented by vertical beams in a time grid.

Controller values, note velocity, and other values are indicated by the height of each beam taller beams indicate higher values. For more information about using the Step Editor, see Step Editor overviewon page It displays the audio waveform of regions on an audio track. In the Audio File Editor, you can destructively edit audio files and regions , and use audio processing tools to quantize audio, change sample rates, and extract MIDI grooves from audio files.

Ruler: Indicates the position and length of the region selected in the Tracks area, or in the Project Audio Browser. Note Pads Project notes You can create, view, and edit notes for a project in the Project Notes pane.

Each project can contain one set of project notes. Project Text edit button. You can also double-click the Project Text area. Track notes You can create, view, edit, and delete track-specific notes in the Track Notes pane.

Each track that appears in the Tracks area can have its own set of track notes. You can also double-click the Track Text area. For more information about track notes, see Add track noteson page You can use it to make precise edits, and for other tasks better suited to numeric rather than graphic edits.

You can display all events or limit them by category. Display Level button. Display Level button: Click to move up one display level in the Event List. This view lets you see all regions in the current project. Event Type buttons: Click to show or hide specific event types, depending on the state of the Filter and Create buttons.

For more information, see Event List overviewon page Marker List The Marker List displays all the markers in the project. You can create, select, and edit markers in the Marker List, and click a marker name to move the playhead to that marker position. Marker List area: Lists all the markers in your project, showing the name, bar position, and length of each marker. Drag vertically in the Position column to edit a markers position, or double-click and enter a new value. Use this area to enter or edit text for the selected marker.

Marker Text area: Enter text for the selected marker by double-clicking the area or clicking the Marker Text Area button.

For more information, see Markers overviewon page Tempo List The Tempo List displays all the tempo events in the project, and lets you create and edit tempo events. Create button. For more information, see Tempo List overviewon page Signature List The Signature List shows all the time and key signature changes in your project, as well as any score symbols in the project score. You can create, copy, move, and delete time and key signature events in the Signature List.

Signature List area: Displays all time and key signature changes, and their position in a project. For more information, see Time and key signatures overviewon page You can browse for loops or search using various criteria, preview matching loops, and add them to your project by dragging them into the Tracks area. View pop-up menu: Choose which loops to display.

You can display all available loops, or filter loops by Jam Pack or the users loop library. Keyword buttons: Filter loops by clicking keyword buttons. Matching loops appear in the results list below. Category columns: Filter loops by choosing categories and subcategories from left to right. Results list: Displays all loops that match the search criteria.

Click a loop to preview it, and drag a loop from the results list into the Tracks area to add it to your project. Browsers Project Audio Browser The Project Audio Browser shows the audio files used in the project, and displays an overview of the regions derived from each audio file.

You can add, edit, delete, and rename audio files and regions in the Project Audio Browser. Name column: Displays audio files by name. Click the disclosure triangle to the left of an audio file to reveal regions associated with the file. Icon column: Displays icons to indicate missing or timestamped files, files that follow the project tempo, or files that contain tempo information.

Info column: Shows sample rate, bit depth, input format, and file size details. Also indicates file length using horizontal bars. Colored sections indicate the location and size of regions within the audio file.

The Info column can also display waveform overviews. Cycle button: Loops playback of the selected audio file or region. Use in combination with the Play button. Media Browser Using the Media Browser, you can find and import songs from your iTunes library and movies from your Movies folder into a Logic Pro project.

You can also import GarageBand projects into the current project. Movies tab: Shows the movie files in your Movies folder and iPhoto library. For more information about using the Media Browser, see Import media files. The All Files Browser displays the following file types found on your computer or any connected storage device:. Back and Forward buttons: Move back and forward through previously viewed levels of the folder hierarchy. Search field: Search for files by name.

Click the plus button to display additional search filters that allow you to narrow your search further. Results are displayed in the File list below. Search filters: Narrow your search according to specific file types, file formats, length, date, size, and other criteria. File list: Shows folders and files at the current location, or folders and files that match the search criteria.

For more information about using the Media Browser, see Search for media files. You start working in Logic Pro by creating a new project, or opening an existing one. A project is the document that contains all your recordings, the location of media files you add, and all the changes you make. You can have multiple projects open at the same time, and transfer media and other data between them.

Each project has a set of properties, including a tempo, time signature, and key signature, which you can define when you create the project, and change later while youre working. Projects can also contain assets, including audio files, a movie file, instruments, and other files.

You can save assets with the project or reference them in another location. For information about managing project assets, see Manage project assets. When Show Advanced Tools is selected in the Advanced preferences pane, you can save a project as either a single file package , or as a project folder containing the project file and subfolders for project assets.

For information about creating Logic Pro projects, see Create projects. The basic elements of a Logic Pro project include the following: Tracks The horizontal rows in the Tracks area are called tracks. Tracks help you organize and control the sound of the recordings, loops, and other material in a project. You record your performances on tracks, and arrange the regions representing the recordings, loops, and other material in a project on tracks.

There are several types of tracks you can use in a Logic Pro project:. Drummer tracks: Can contain Drummer regions. Track Stacks: Track Stacks let you organize and control multiple tracks, and create audio subgroups.

Folder tracks: Can contain folders, which are containers for other tracks. Folder tracks are not assigned to a channel strip in the Mixer. There are additional track types that do not contain regions, including auxiliary aux and output tracks, used for routing the output of other tracks; global tracks, used to control aspects of the overall project; and the master track, which you can use to control the overall volume level of the project.

For information about working in the Tracks area, see Tracks area overview. For information about working with global tracks, see Global tracks overview. Regions Regions are the building blocks of a project.

Each time you make a recording, drag an Apple Loop to the Tracks area, or add a media file to your project, a region representing the recording or file appears in the Tracks area. Different types of regions correspond to different track types and types of material.

Audio regions refer to point to an underlying audio file a recording made in Logic Pro, an audio Apple Loop, or an imported audio file. An audio region can represent the entire audio file or only a portion of one. When you edit the region in the Tracks area or the Audio Track Editor, the original audio file is not changed.

They are stored as part of the project, but can also be saved as individual files. In the Tracks area, you can move, copy, and work with both audio and MIDI regions in a variety of ways to build your arrangement.

When Show Advanced Tools is selected in the Advanced preferences pane, you can edit the source audio files for audio regions in the Audio File Editor. For more information about arranging regions in the Tracks area, see Arranging overview. For more information about working with regions, see Regions overview Patches You can control the sound of the tracks in your project using patches.

A patch can contain one or more channel strips, each with its own settings and plug-ins, as well as a set of Smart Controls. Patches can also contain auxiliary channel strips for more complex routing.

You can choose a patch for a track in the Library when you create the track, and choose a different patch later while youre working. Custom patches can be saved in the Library. For more information about working with patches, see Patches overview.

Channel strips Each track in a project is represented and controlled by a channel strip corresponding to the track type. Channel strips contain controls to adjust the volume level and pan position of the track, mute and solo the track, insert plug-ins, route the output signal, and control the track in other ways.

You can view and edit the channel strips for a project in the Mixer. The inspector displays channel strips for the selected track, and also for the primary destination output for the selected tracks channel strip. In addition to track channel strips, projects contain output channel strips and a master channel strip which controls the overall volume of the project.

They can also contain auxiliary channel strips, which are used to route the output from multiple tracks to a single destination.

For more information about working with channel strips in the Mixer, see Mixing overview. Plug-ins Logic Pro includes a collection of professional-quality plug-ins you can use to shape the sound of your recordings and other material.

There are several types of plug-ins used in Logic Pro channel strips: MIDI plug-ins, effects plug-ins, and instrument plug-ins. Effects plug-ins can be used in audio, instrument, auxiliary, and output channel strips. In general, they modify the sound the input signal of the channel strip. Instrument plug-ins can be used on software instrument channel strips.

For more information about working with instrument and effects plug-ins, see Plug-ins overview. In Logic Pro, you can turn some advanced features on or off to suit your way of working. Users new to Logic Pro can start working with basic features and a streamlined interface. In particular, users familiar with GarageBand will find a direct match for nearly all GarageBand features.

Upgrading Logic Pro users have access to the full power and flexibility of Logic Pro. Advanced tools and additional options are turned on by default, and can be controlled using the Show Advanced Tools and Additional Options checkboxes in the Advanced preferences pane: Show Advanced Tools When you turn on Show Advanced Tools, Logic Pros full music production capabilities become available.

All windows, views, menus, and key commands required for standard music production tasks are accessible in the application.

Additional Options The Additional Options preference gives you access to extra capabilities for special tasks beyond the needs of usual music productions.

When Show Advanced Tools is selected in the Advanced preferences pane, the following additional options are available:. Audio: Use the Audio File Editor, for destructive editing of audio files and advanced configuration options. Score: Use additional features in the Score Editor, including the ability to assign staff styles to individual regions and create chord grids.

Advanced edit: Use advanced editing functions including the Tempo Interpreter, and create aliases. For users upgrading to Logic Pro X, any additional options used by an existing project are turned on by default when you open the project.

Some features are only available when Show Advanced Tools is turned on, or when the corresponding Additional Options checkbox is selected. If a project makes use of features for example, Track Stacks that can only be created or edited when the Show Advanced Tools checkbox is selected, items using the feature will still play when Show Advanced Tools is turned off.

Work with Logic Pro windows Open and close windows You can open editors and other working areas as separate windows, open multiple windows simultaneously, customize your window setup, and save different window arrangements as screensets. The contents of each window update to show your latest changes. Only one window can have key focus at a given time, this is called the active window.

When several normal windows overlap, the active window is the window in the foreground. The title of the window with key focus is black the titles of other open windows are gray. Inside a window, the area with key focus for example, the Tracks area is bordered by a blue frame.

In the Logic Pro main window, different areas can be given key focus by clicking the background or title bar of the window, or by using a tool in the window. Key commands only affect the window or area with key focus. Some areas, including the Preferences and Project Settings windows, can be opened as floating windows, which float in the foreground, above even the key focus window. When one floating window covers another, click the one you want to move to the foreground. Open a window mm Choose the window you want to open from the Window menu.

If the window is open, but in the background, comes to the foreground. If its already in the foreground, another window of the same type opens.

Tip:The key commands for opening different working areas as separate windows are shown beside the window name in the Window menu. Give a window key focus mm Click the window title bar, or within the working area. When clicking in the working area, be careful not to accidentally insert an event or region if the Pencil tool is active in the window. This command assigns key focus to the next open window, if it is fully obscured by other windows. Close a window Do one of the following: mm Click the close button at the top-left corner of the window.

Close all windows of the active project mm Option-click the close button to close all windows of the active project. Note:If you close all open windows of a project, Logic Pro asks if you want to save your changes. Move and resize windows You can move and resize open windows individually, even across multiple monitors.

You can also change the size of all window elements that feature a resize bar. The size relationship of the Tracks area and editors in the Logic Pro main window can also be adjusted, by clicking between them and dragging vertically. The pointer changes to a Resize pointer. The vertical height of the Mixer is independent of the height you set for the editors. Move a window mm Drag the window to a new position.

Adjust the size of window elements 1 Move the pointer over the resize bar. Zoom windows You can also zoom in to see regions or events in closer detail, or zoom out to see more of the project. Most Logic Pro windows zoom sliders. When you zoom in or out, the top-left and selected event or region remains in the visible area of the screen. If no selected region or event is visible, zooming is centered around the playhead. If the playhead isnt visible, the current center of the window is retained.

You can store three different zoom settings for each window using the Save as Zoom 13 key commands. Use the Recall Zoom 13 key commands to recall your zoomed settings. These commands only apply to the active window or window area. Zoom the Tracks area or editor mm Do one of the following:. To zoom vertically: Drag the vertical zoom slider left or right. Dragging left zooms in, while dragging right zooms out.

To zoom horizontally: Drag the horizontal zoom slider left or right. Zoom the Tracks area or editor using the playhead mm Click-hold in the lower section of the ruler, then drag the top of the playhead up or down. Dragging down zooms in, while dragging up zooms out. Zoom using your computer trackpad mm Pinch on the trackpad using two fingers. Pinch open to zoom in, or pinch closed to zoom out.

When the pointer is over an empty part of the Tracks area, you can access the Zoom function by pressing and holding the Option key. The selected area fills the window. You can repeat the process to zoom in further. Save and recall zoom settings 1 Adjust the zoom setting you want to store. Revert to the previous zoom setting mm Click the background with the Zoom tool. This action returns the zoom level to the original setting, or backtracks through previous zoom steps if the tool was used multiple times.

Scale plug-in windows You can adjust the size of individual plug-in windows to increase their readability. You can also adjust the size at which all plug-in windows open in the Mixer Display preferences pane. Adjust the size of an individual plug-in window Do one of the following: mm Drag the lower-right corner of the plug-in window. Move through display levels The windows in a Logic Pro project have several display levels, with the Tracks area at the highest level, and the editors normally at the lowest level.

You work on different types of tasks, such as arranging the overall project or refining individual regions, at different levels. In many cases, you can switch between these different levels directly, without needing to open or access another window. Move one display level higher Do one of the following: mm Click the Display Level button.

In the Piano Roll and Step Editors, a step up the display hierarchy shows the events of all regions in the Tracks area. In the Event List, clicking the Display Level button moves you up one level in the display hierarchy. The display remains much the same but shows a list of regions, rather than a list of individual events, along with region positions, names, track numbers, and lengths.

The MIDI region that you were just editing is selected within the list of region names. In the Score Editor, clicking the Display Level button takes you to the higher display level.

Double-clicking a staff at an empty point , reverts to a lower display level. Control how windows change as the playhead moves You can control how windows update to reflect changes to the playhead position using Catch modes. When you work in Catch mode, the visible section of a window follows the playhead during playback or recording. If the Catch button is inactive, the display does not update, even when the playhead moves past the right edge of the visible portion of the window.

You also have the option of using Catch mode together with the Scroll in Play setting. If the Catch function of the window is also activated, the playhead remains in the middle of the window, while the background scrolls smoothly from right to left. Turn on Catch mode mm Click the Catch button. Control window relationships using Link mode When Additional Advanced Editing Options is selected in the Advanced preferences pane, you can independently link or unlink windows including the Tracks area, Score Editor, and Event List to control the relationship between what they display.

For example, you could set up two Event Lists, one showing arrange regions, and the other showing their contents, then click a region in the first Event List to update the contents of the second one.

The Link mode optionsOff, Same Level, and Contentallow you to control how information is displayed when working with related editor windows. Same Level: When selected, the editor window always displays the same contents as the window with key focus, and updates whenever the window with key focus changes.

Content: When selected, the editor window always shows the contents of the region selected in the window with key focus. In this case, the display level is always one level lower that of the top window. You can also use Content Link mode in one Tracks area, to display the folder contents of another Tracks area.

The Score Editor also includes a Link button that you can use to set the Link mode, and view the current Link mode. Control windows using screensets Create, recall, and switch screensets You position windows in a layout that suits the way you work. This layout of various windows, including their display size, zoom levels, position, and other settings, is called a screenset. Once defined, you can save, and freely switch between different screensets, much as you might between different computer displays.

Screensets are numbered from 1 to 99 using only the 1 to 9 computer keysthe 0 key is assigned to the Stop command by default. You dont need to save screensets with an explicit command. It happens automatically, as soon as you switch to another screenset. Thus, without any effort, your current working view is always stored as the current screenset.

Create a screenset 1 Press any numerical key except 0; for example, 7. For two-digit screensets, hold down Control while entering the first digit. Note:When you choose a screenset number that has not been saved, a maximized main window opens.

Recall or switch between screensets Do one of the following: mm Type the number of the screenset 1 to 9. Note:Screensets 1 to 9 can be recalled by freely defined key commands, not only the number keys on your computer keyboard. This allows you to use the number keys for other purposes, such as opening or closing windows.

The 1 to 9 key commands are called Recall Screenset 19 in the Key Commands window. Switch a screenset automatically 1 Select the MIDI region into which you want to insert the meta event. The inserted meta event has a default value of 50 Project Select.

This changes the name to screenset. You can stop screenset switching by muting the MIDI region that contains the meta 49 event. Protect, copy, rename, and delete screensets You can protect, copy, rename, and delete a screenset. A bullet appears in front of the screenset number to indicate that it is locked.

Repeat the key or menu command to unlock the screenset. Click the Auto Name button to automatically name the screenset. The default is the visible window names. The name is automatically updated whenever a window or view is opened or closed. Import screensets from another project You can import screensets from another project. Import all screensets from another project 1 Do one of the following:.

Note:If accessing this feature via the All Files Browser, you also need to click the Import Settings button, which appears after clicking the Import button. The settings are imported into the active project. Revert to saved screensets You can easily revert to saved screensets. Your screen is reset to its original state. Work with tools in Logic Pro Tools overview Logic Pro includes a set of tools that you can select and use for various tasks.

When you select a tool, the pointer changes to show the selected tool. Some tools are common to all working areas, while other tools are specific to one or more particular working areas. A tool the Scissors, for example basically affects the regions or events that you click.

If multiple regions are selected, they are all affected by the tool the Scissors tool would cut all selected regions at the same playhead position. Tools are accessed from the Tool menus, found in the upper-right corner of all windows that allow direct region, event, or file editing and handling operations.

You can assign separate tools to the Left-click and Command-click Tool menus. If you have a suitable mouse, you can also assign the right mouse button. For information about assigning tools, see Assign tools. Assign tools You can assign tools to the Left-click and Command-click Tool menus. The pointer adopts the shape of the active tool, allowing you to identify it by looking at the pointer graphic.

Left-click Tool menu Command-click Tool menu. The Command-click Tool menu is located on the right, by default, but is located in the middle when a third Right-click tool is assigned. See General preferenceson page If you have a suitable mouse, you can also assign the right mouse button to any of the following:. You can set two different behaviors for the Pointer tool when using it in the Tracks area. Assign the Left-click tool mm Click the Left-click Tool menu to open it, then choose a tool.

Press the Esc key twice to return to the default Pointer tool. Assign the Command-click tool mm Click the Command-click Tool menu, then choose a tool. Releasing the Command key reverts to the Left-click tool.

Choose the quality setting for the shared file from the Quality pop-up menu. The entire project, from the beginning to the end of the last region, is exported. Share a project to SoundCloud 1. Projects must have a title in the Title field. The remaining information is optional. To return to Logic Pro without sharing the project, click Close. For details about sharing your projects, see Overview of sharing in Logic Pro. Logic Pro is a powerful, full-featured music app with all the tools you need to create professional-quality music productions.

You can record, arrange, and edit audio and MIDI regions, add high-quality effects, mix your music in stereo or surround, and export the final mix in a variety of formats for distribution. Using Logic Pro you can create many different kinds of projects, from simple songs to complex ensemble arrangements. Logic Pro gives you the flexibility to customize the app to suit your way of working.

You can also play and record third-party Audio Units software instruments. You can also define sections of the project and quickly rearrange them using arrangement markers.

You can record automation changes in real time and edit them later. Use markers to define and quickly move to different sections of a project. Logic Pro workflow overview To give you an idea of the possibilities, some major steps in putting together a Logic Pro project are described below.

You could, for example, go all the way through mixing and adding effects, then add more recordings or media files to your project before finalizing the mix and sharing the finished project. Create a project You start working in Logic Pro by creating a new project to hold your musical material and all the changes you make.

You can add tracks for your recordings and for media files you want to add to the project. Media files and other assets can be saved in the project, or referenced in their current location. Record your material Add musical material by recording your performances in the Tracks area.

You can record vocals, instruments, and other sounds on audio tracks. Using a USB keyboard or other MIDI controller, you can play and record a wide variety of software instruments on software instrument tracks. Apple Loops are prerecorded audio and MIDI files optimized to create repeating patterns that can be extended to fill any amount of time. You can also add audio files, movies, and other prerecorded media files to a project.

Recordings, loops, and other media files appear in the Tracks area as regions that you can can copy, move, resize, loop, and edit in other ways. You can also use arrangement markers to define and easily rearrange entire sections of a project. For audio regions, you can also precisely edit the timing of individual notes and other events using Flex Time, and adjust the pitch of notes using Flex Pitch. You can also edit Drummer regions in the Drummer Editor.

Mix and add effects As your project takes shape, you mix it to balance the individual parts and blend them into a cohesive whole. In the Mixer, you can adjust volume levels and pan balance positions of tracks, and use routing and grouping to control the signal flow.

Logic Pro features a set of professional-quality effects plug-ins that you can use to enhance particular song components and create a polished final mix. You can control changes to mix, effects, and other parameters over time using automation. Make global changes You can manipulate different aspects of an overall project using global tracks, including the Arrangement track, Marker track, Signature track, Tempo track, and Transposition track.

For movie projects, you can also access the Movie track to view video frames and synchronize them with musical events. Share your project When your project is ready to share, you can export a stereo file of your final mix in one of several standard audio file formats. You can also produce multiple stem files, formatted for most common surround encoding schemes.

The main window is organized into different areas to help you focus on different aspects of your project, such as recording, arranging, and mixing. Buttons in the control bar show or hide different areas of the app. You can customize the control bar to suit your way of working. You can show and hide the toolbar to optimize available screen space.

The available parameters change depending on the area in which you are working, and what type of item is selected. You can view and edit channel strip controls, customize routing options, and add and edit plug-ins in the Mixer.

You can show or hide different areas as part of the main window. Some can also be opened as separate, movable windows. You can also open multiple instances of the main window, and configure each one differently. The main elements of the Tracks area include:. The ruler lets you align items in the Tracks area and mark project sections, and has additional uses for various playback and recording tasks.

The workspace is the primary area for recording and arranging audio and MIDI regions. You can use the playhead to help align regions and other items, and for editing tasks, such as splitting regions. For information about working in the Tracks area, see Logic Pro Tracks area overview. Categories appear on the left, and patches for the selected category are displayed on the right. You can search for patches, create, save, and delete patches, and choose routing options.

When a Drummer track is selected, you can choose drum genres and drummers in the Library, which apply to all regions in the Drummer track. You can choose preset settings for the selected drummer from the left side of the Drummer Editor. Open the Library Do one of the following:. For information about using the Library, see Logic Pro patches overview.

Logic Pro Inspector interface You can view and edit parameters for regions, tracks, and other items in the various inspectors. The parameters displayed depend on the type of item selected, and which working area has key focus. If you change region parameters while the project is playing, you hear the changes immediately. All regions on the track are affected by the track parameters.

The right channel strip shows the output for the left channel strip by default, but can also show an aux used by the left channel strip if one exists. You can adjust the level, pan, sends, and inserts, change effects, and control audio routing for these channel strips without opening the Mixer.

Inspectors for other working areas, such as the Event inspector, Display Parameters inspector, and Score inspector are described in their respective chapters.

Open the inspector Do one of the following:. Logic Pro Mixer interface The Mixer shows the channel strips for every track in your project, including auxiliary and output channel strips, and the master channel strip.

This makes it easy to see and adjust relative levels and pan balance positions. You can also add effects, mute and solo tracks, use busses and sends to control the signal flow, and use groups to control multiple channel strips. Open the Mixer Do one of the following:. For more information about the Mixer, see Overview of mixing in Logic Pro. For information about using channel strip controls, see Channel strip controls in Logic Pro. Logic Pro Smart Controls interface Smart Controls let you quickly view and adjust the most important parameters of the selected track, without opening the Mixer or individual plug-in windows.

Each Smart Control features a set of screen controls. Adjusting a single screen control can modify one or more channel strip or plug-in parameters for the track. Each Smart Control has a set of screen controls optimized for the type of track or instrument. Screen controls are labeled to make their functions easier to understand. Open the Smart Controls pane Do one of the following:. Using the Audio Track Editor grid, you can precisely align edits with specific points in time.

When Flex Pitch is turned on, you can quantize the timing and pitch of audio regions, and adjust their pitch and gain in the Audio Track Editor inspector.

All edits in the Audio Track Editor are non-destructive, so you can always return to your original recordings. Open the Audio Track Editor Do one of the following:.

The position of each note on the grid shows the time position where it starts playing, its duration length , and pitch. Note velocity is indicated by color. You can edit individual notes by moving them, resizing them, dragging them vertically to change their pitch, and in a variety of other ways. Open the Piano Roll Editor Do one of the following:. The Drummer Editor shows settings for the selected Drummer region, including presets, an XY pad for adjusting the complexity and loudness of the region performance, and controls for editing performance parameters, including kit piece pattern variations and fill settings.

You can view and select a genre to view drummers for that genre, and then select a drummer, in the Library when a Drummer track is selected. A preset consists of all region settings, visible to the right of the presets area. You can use the default settings, or you can edit them and save your own presets. You also have the option to play half time or double time for kick and snare. Adjust the shuffle feel of the region performance using the Swing knob.

Click the Details button to reveal additional performance controls. Open the Drummer Editor Do one of the following:. The Drummer Editor opens below the Tracks area. Lyrics, titles, and other text can also be included in the score. You can control the display of individual staffs, extract parts from the score, modify the overall score layout, and print or export complete scores, partial scores, and parts.

Select musical symbols to add to the score, and customize the order of symbols in the Part box. For more information about using the Score Editor, see Logic Pro music notation overview. You can easily add or edit note velocities or other controller data making some editing tasks, such as data scaling, much faster , or quickly create and edit MIDI drum parts. When you select a row in the name column, its event definition is shown in the Lane inspector.

Controller values, note velocity, and other values are indicated by the height of each beam taller beams indicate higher values. It displays the audio waveform of regions on an audio track.

In the Audio File Editor, you can destructively edit audio files and regions , and use audio processing tools to quantize audio, change sample rates, and extract MIDI grooves from audio files. Open the Audio File Editor Do one of the following:. Logic Pro project notes interface You can create, view, and edit notes for a project in the Project Notes pane.

Each project can contain one set of project notes. You can also double-click the Project Text area. Open the Project Notes pane Do one of the following:. Logic Pro track notes interface You can create, view, and edit notes for each track in the Track Notes pane.

You can also double-click the Track Text area. Open the Track Notes pane Do one of the following:. For more information about track notes, see Add track notes in Logic Pro. You can use it to make precise edits, and for other tasks better suited to numeric rather than graphic edits.

You can display all events or limit them by category. This view lets you see all regions in the current project. For more information, see Logic Pro Event List editor overview. You can create, select, and edit markers in the Marker List, and click a marker name to move the playhead to that marker position. Use this area to enter or edit text for the selected marker. Open the Marker List Do one of the following:. Logic Pro Tempo List interface The Tempo List displays all the tempo events in the project, and lets you create and edit tempo events.

Logic Pro Signature List interface The Signature List shows all the time and key signature changes in your project, as well as any score symbols in the project score. You can create, copy, move, and delete time and key signature events in the Signature List. You can browse for loops or search using various criteria, preview matching loops, and add them to your project by dragging them into the Tracks area.

Matching loops appear in the results list below. Click a loop to preview it, and drag a loop from the results list into the Tracks area to add it to your project. Logic Pro Project Audio Browser interface The Project Audio Browser shows the audio files used in the project, and displays an overview of the regions derived from each audio file.

You can add, edit, delete, and rename audio files and regions in the Project Audio Browser. Click the disclosure triangle to the left of an audio file to reveal regions associated with the file. Also indicates file length using horizontal bars. Colored sections indicate the location and size of regions within the audio file. The Info column can also display waveform overviews. Click again to stop playback. Use in combination with the Play button. Open the Project Audio Browser Do one of the following:.

You can also import GarageBand projects into the current project. Click the plus button to display additional search filters that allow you to narrow your search further.

Results are displayed in the File list below. Open the All Files Browser Do one of the following:. A project is the document that contains all your recordings, the location of media files you add, and all the changes you make. You can have multiple projects open at the same time, and transfer media and other data between them. Projects can also contain assets including audio files, a movie file, instruments, and other files.

You can save assets with the project or reference them in another location. When Show Advanced Tools is selected in the Advanced preferences pane, you can save a project as either a single file package , or as a project folder containing the project file and subfolders for project assets. The basic elements of a Logic Pro project include the following:.

Tracks The horizontal rows in the Tracks area are called tracks. Tracks help you organize and control the sound of the recordings, loops, and other material in a project. You record your performances on tracks, and arrange the regions representing the recordings, loops, and other material in a project on tracks. There are several types of tracks you can use in a Logic Pro project:.

Folder tracks are not assigned to a channel strip in the Mixer. There are additional track types that do not contain regions, including auxiliary aux and output tracks, used for routing the output of other tracks; global tracks, used to control aspects of the overall project; and the master track, which you can use to control the overall volume level of the project.

For information about working with global tracks, see Logic Pro global tracks overview. Regions Regions are the building blocks of a project. Each time you make a recording, drag an Apple Loop to the Tracks area, or add a media file to your project, a region representing the recording or file appears in the Tracks area. Different types of regions correspond to different track types and types of material.

An audio region can represent the entire audio file or only a portion of one. When you edit the region in the Tracks area or the Audio Track Editor, the original audio file is not changed. They are stored as part of the project, but can also be saved as individual files. In the Tracks area, you can move, copy, and work with both audio and MIDI regions in a variety of ways to build your arrangement.

When Show Advanced Tools is selected in the Advanced preferences pane, you can edit the source audio files for audio regions in the Audio File Editor. For more information about working with regions, see Logic Pro regions overview. Patches You can control the sound of the tracks in your project using patches. A patch can contain one or more channel strips, each with its own settings and plug-ins, as well as a set of Smart Controls. Patches can also contain auxiliary channel strips for more complex routing.

Custom patches can be saved in the Library. For more information about working with patches, see Logic Pro patches overview. Channel strips Each track in a project is represented and controlled by a channel strip corresponding to the track type. Channel strips contain controls to adjust the volume level and pan position of the track, mute and solo the track, insert plug-ins, route the output signal, and control the track in other ways.

You can view and edit the channel strips for a project in the Mixer. In addition to track channel strips, projects contain output channel strips and a master channel strip which controls the overall volume of the project. They can also contain auxiliary channel strips, which are used to route the output from multiple tracks to a single destination. For more information about working with channel strips in the Mixer, see Overview of mixing in Logic Pro.

Plug-ins Logic Pro includes a collection of professional-quality plug-ins you can use to shape the sound of your recordings and other material. There are several types of plug-ins used in Logic Pro channel strips: MIDI plug-ins, effects plug-ins, and instrument plug-ins. In general, they modify the sound the input signal of the channel strip. For more information about working with instrument and effects plug-ins, see Overview of plug-ins in Logic Pro. The contents of each window update to show your latest changes.

Only one window can have key focus at a given time, this is called the active window. When several normal windows overlap, the active window is the window in the foreground. The title of the window with key focus is black the titles of other open windows are gray. Inside a window, the area with key focus for example, the Tracks area is bordered by a blue frame. In the Logic Pro main window, different areas can be given key focus by clicking the background or title bar of the window, or by using a tool in the window.

Key commands only affect the window or area with key focus. Some areas, including the Preferences and Project Settings windows, open as floating windows in the foreground, above even the key focus window. When one floating window covers another, click the one you want to move to the foreground. If the window is open but in the background, it comes to the foreground. Tip: The key commands for opening different working areas as separate windows are shown beside the window name in the Window menu.

When clicking in the working area, be careful not to accidentally insert an event or region if the Pencil tool is active in the window. This command assigns key focus to the next open window, if it is fully obscured by other windows.

You can also cycle through working areas using Tab cycles forward and Shift-Tab cycles backward. Note: If you close all open windows of a project, Logic Pro asks if you want to save your changes. Move and resize Logic Pro windows You can move and resize open windows individually, even across multiple monitors. You can also change the size of all window elements that feature a resize bar. The size relationship of the Tracks area and editors in the Logic Pro main window can also be adjusted, by clicking between them and dragging vertically.

The pointer changes to a Resize pointer. The vertical height of the Mixer is independent of the height you set for the editors. In Logic Pro, move the pointer over the resize bar. When the pointer turns into the Resize pointer, drag the window element.

Zoom Logic Pro windows You can also zoom in to see regions or events in closer detail, or zoom out to see more of the project. Most Logic Pro windows have zoom sliders. When you zoom in or out, the top-left and selected event or region remains in the visible area of the screen. If no selected region or event is visible, zooming is centered around the playhead.

You can store three different zoom settings for each window using the Save as Zoom 1—3 key commands. Use the Recall Zoom 1—3 key commands to recall your zoomed settings. These commands only apply to the active window or window area. Dragging left increases the number of visible tracks, while dragging right increases the track height. Dragging left shows more of the Tracks area, while dragging right zooms in for a more detailed view.

Dragging down zooms in, while dragging up zooms out. Pinch open to zoom in, or pinch closed to zoom out. Zoom a section of the Tracks area using the Zoom tool 1. When the pointer is over an empty part of the Tracks area, you can simply press and hold the Option key.

The selected area fills the window. You can repeat the process to zoom in further. Save and recall zoom settings 1. In Logic Pro, adjust the zoom setting you want to store. To recall a saved zoom setting, use the corresponding Recall Zoom key command 1—3.

This action returns the zoom level to the original setting, or backtracks through previous zoom steps if the tool was used multiple times. Adjust the size of an individual plug-in window In Logic Pro, do one of the following:. Move through display levels in Logic Pro The windows in a Logic Pro project have several display levels, with the Tracks area at the highest level, and the editors normally at the lowest level.

You can work on different types of tasks, such as arranging the overall project, editing the contents of a folder, or refining individual regions, at different levels. In many cases, you can switch between these different levels directly, without needing to open or access another window. Move one display level higher In Logic Pro, do one of the following:. In the Piano Roll and Step Editors, a step up the display hierarchy shows the events of all regions in the Tracks area. In the Event List, clicking the Display Level button moves you up one level in the display hierarchy.

The display remains much the same but shows a list of regions, rather than a list of individual events, along with region positions, names, track numbers, and lengths. The MIDI region that you were just editing is selected within the list of region names. In the Score Editor, clicking the Display Level button takes you to the higher display level. Double-clicking a staff at an empty point , reverts to a lower display level.

Control Logic Pro windows using Catch modes You can control how windows update to reflect changes to the playhead position using Catch modes. When you work in Catch mode, the visible section of a window follows the playhead during playback or recording. If the Catch button is inactive, the display does not update, even when the playhead moves past the right edge of the visible portion of the window.

You also have the option of using Catch mode together with the Scroll in Play setting. If the Catch function of the window is also activated, the playhead remains in the middle of the window, while the background scrolls smoothly from right to left. Content Catch mode is only available when Additional Options for Advanced editing is selected in the Advanced preferences pane. Turn on Content Catch mode 1. In Logic Pro, click the Catch button to turn on Catch mode.

Link windows in a Logic Pro project When Additional Advanced Editing Options is selected in the Advanced preferences pane, you can independently link or unlink windows including the Tracks area, Piano Roll Editor, Score Editor, and Event List to control the relationship between what they display. For example, you could set up two Event Lists, one showing arrange regions, and the other showing their contents, then click a region in the first Event List to update the contents of the second one.

The Link mode options—Off, Same Level, and Content—allow you to control how information is displayed when working with related editor windows. In this case, the display level is always one level lower than that of the top window. You can also use Content Link mode in one Tracks area to display the folder contents of another Tracks area. Same Level is not available. Create and recall screensets in Logic Pro You position windows in a layout that suits the way you work.

This layout of various windows, including their display size, zoom levels, position, and other settings, is called a screenset. Once defined, you can save, and freely switch between different screensets, much as you might between different computer displays. Screensets are numbered from 1 to 99 using only the 1 to 9 computer keys—the 0 key is assigned to the Stop command by default. It happens automatically, as soon as you switch to another screenset.

Thus, without any effort, your current working view is always stored as the current screenset. You can also switch a screenset automatically during playback using meta events. Create a screenset 1. In Logic Pro, press any numerical key except 0; for example, 7.

For two-digit screensets, press and hold Control while entering the first digit. Arrange your windows, including changes to zoom settings, the relationship of the Tracks area and editor, open or closed inspector and Browsers or List Editors areas, and so on.

Note: When you choose a screenset number that has not been saved, a maximized main window opens. For two-digit screensets, press and hold Shift while entering the first digit. Note: Screensets 1 to 9 can be recalled by freely defined key commands, not only the number keys on your computer keyboard. This allows you to use the number keys for other purposes, such as opening or closing windows.

The 1 to 9 key commands are called Recall Screenset 1—9 in the Key Commands window. Switch a screenset during playback 1. Set the playhead to the point where you want the screenset to change. The inserted meta event has a default value of 50 Project Select. You can stop screenset switching by muting the MIDI region that contains the meta 49 event.

For information about meta events, see Meta events in Logic Pro. A bullet appears in front of the screenset number to indicate that it is locked. Repeat the key or menu command to unlock the screenset.

Copy screensets 1. In the Duplicate Screenset dialog, enter the target screenset number the screenset number that you want to copy to , and give it a name. Rename the current screenset 1. The default is the visible window names. The name is automatically updated whenever a window or view is opened or closed. Import all screensets from another project 1. In Logic Pro, do one of the following:. Navigate to and select the project file that you want to import screensets from, then click the Import button.

Note: If accessing this feature via the All Files Browser, you also need to click the Import Settings button, which appears after clicking the Import button. In the Import Settings dialog, select the Screensets option. Revert to saved screensets in Logic Pro You can easily revert to saved screensets.

Some tools are common to all working areas, while others are available only in some working areas. When you choose a tool from the Tools menu, the pointer changes to show the chosen tool. In general, you use a tool by clicking a region, note, or other item in that working area. If multiple regions are selected when you use a tool, the edits apply to all the selected regions for example, the Scissors tool cuts all selected regions at the same time position. Where tools are available, there are two Tools menus: a Left-click and a Command-click Tools menu.

You can assign separate tools to the Left-click and Command-click Tool menus. You can also assign the right mouse button if your mouse supports one. For information about assigning tools, see Assign tools in Logic Pro. The pointer adopts the shape of the active tool, so you can quickly identify which tool is being used. The Command-click Tool menu is located on the right by default, but is located in the middle when a third Right-click tool is assigned.

See Editing preferences in Logic Pro. If you have a suitable mouse, you can also assign the right mouse button to any of the following:. You can set two different behaviors for the Pointer tool when using it in the Tracks area.

Set the behavior of the right mouse button 1. Click Editing, then choose a setting from the Right Mouse Button pop-up menu. Choose the appropriate menu item to assign the tool, which is available when the right mouse button is pressed while editing. Click a tool to choose it. When the Tool menu is open, you can also use the key shown next to a tool to select it.

Note: When you choose a tool from the Tool menu by right-clicking, the tool is assigned to the left mouse button. Right-double-clicking in the working area of the active window resets the assigned tool to the Pointer tool.

Set the behavior of the Pointer tool in the Tracks area 1. Click Editing, then select the behavior you want for the Pointer tool. The Loop pointer and behavior can still be accessed in these click zones by holding down Option.

Pointer tool The Pointer is the default tool when you open Logic Pro. You can use the Pointer tool to:. You can select multiple items by holding down Shift and dragging around the items.

The pointer also takes the shape of this tool when outside the working area, when making a menu selection, or entering a value. Pencil tool Use the Pencil tool to add new regions or events. You can also select, drag, loop, and alter the length of regions or events using the Pencil tool. In the Score Editor, you can use the Pencil tool to add dynamic markings, accents, and other symbols to notes.

Eraser tool Use the Eraser tool to delete selected regions or events. When you click a region or event with the Eraser tool, all of the currently selected regions or events are deleted similar to pressing the Delete key. The Eraser tool can also delete an unselected region or event by clicking it. Text tool Use the Text tool to rename regions and other items, or add text to a score in the Score Editor. Scissors tool Use the Scissors tool to split regions and events, allowing individual sections to be copied, moved, or deleted.

Glue tool Use the Glue tool to join selected regions or events into a single region or event. Solo tool Click and hold a region with the Solo tool to listen to the selected region or event apart from the rest of the project. Moving the mouse horizontally also scrubs any events the pointer touches. You can unmute the region or event by clicking it a second time with the Mute tool. If multiple regions or events are selected, the mute state of the clicked region or event applies to all selected regions or events.

Zoom tool Use the Zoom tool to zoom in by dragging over regions or other material, or over an empty part of the Tracks area. To revert to the normal zoom level, click the window background with the Zoom tool, or click while holding Control-Option. You can also access the Zoom function by pressing and holding Control-Option, regardless of which tool is active.

Fade tool Use the Fade tool to create and edit fades, or to change the shape of fade curves. Automation Select tool Use the Automation Select tool to select automation data and create automation points at region borders.

Automation Curve tool Use to Automation Curve tool to bend or reshape the curve between two automation points, creating a nonlinear transition between the points. Marquee tool Use the crosshair-shaped Marquee tool to select and edit parts of regions. In the Tracks area, you can select part of a region or regions with the Marquee tool and apply selection- based processing with audio effects. Flex tool Use the Flex tool for quick access to fundamental Flex editing functionality, without having to turn on Flex view in the Tracks area.

Tools for specific working areas Tools specific to a particular editor or other working area are covered in the respective chapters for that working area. Logic Pro advanced tools and options Logic Pro X provides the power and flexibility of previous versions of Logic Pro, while allowing you to turn groups of features on or off to streamline your workflow. For experienced users who have upgraded from Logic Pro 8 or 9 or Logic Express 8 or 9 , all advanced tools and additional options are turned on by default.

When you open an existing project in Logic Pro X, any additional options used by the project are turned on automatically. Users new to Logic Pro can start working with basic features and a streamlined interface. In particular, users familiar with GarageBand will find a direct match for nearly all GarageBand features. Only 75 emoji are allowed. Display as a link instead. Clear editor. Upload or insert images from URL. Click here! Logic Pro Share More sharing options Followers 0.

Reply to this topic Start new topic. Recommended Posts. David Nahmani Posted July 22, Posted July 22, Link to comment Share on other sites More sharing options Jordi Torres Posted July 22, I'll keep adding to it as I find things to add. Feel free to add to it too! Nice feature is that LPX will automatically try to assign a proper icon from sounds dragged from the loop browser, also from 3rd party content, probably by analyzing the naming of a file.

Where can the discount coupons used toward the purchase of LPX be found? Logic Pro X Cool, I've added the ones you've contributed guys, thanks.

Keep 'em coming! Posted July 23, Another thing that keeps being asked. The default shortcut for the tool menu is "T. Mac OS X David Nahmani Posted July 23, Thanks teed, adding those too. Great idea, David. Bass Amp Designer and new stompboxes in Pedalboard.

Round robin sample support in EXS Alternatives integrated versioning. Autosave in the background. Here's my tip for the day.. With Drummer, you can have separate outs.

 


Pdf Download | Apple Logic Pro X User Manual ( pages)



  We provide free online pdf manuals and support information for Apple Software: iPhoto, iWeb, iWork, Keynote, LiveType, Logic, Loops Utility, Mac OS X. Logic Pro X User Guide - Free ebook download as PDF File .pdf), Logic Pro X is a full-featured music and audio application you can use for every aspect. PDF: ➡ Logic Pro X User Guide: Download the PDF | Go to Apple Books ➡ Logic Pro X.    

 

- Logic Pro X User Guide | PDF | Synthesizer | Drum Kit



   

Acoustic Gel 7. Basic color software certificate 9. DVD-RW …. A whole world of recording, writing and production awaits you! Save my name, email, and website in this browser for the next time I comment.

Preview Download. It does a lot more than just cutting, trimming and joining audios. If you feel Logic Pro is a bit too much, then opt for Audacity.

Considering its features, the app is also a very good substitute you might try. It is free to download and provides you with a multitude of features.

You can record or edit a sound from your computer. It is easy to handle and gives great results. It is another iOS option to choose from. In this case we want this track to be our record input so have assigned it to 1 on the Saffire.

In our case we simply have the mono input from a synth. Here they are shown as channels 1 and 2 out. Our main inputs and outputs for our project are now set and our interface assigned. If we hit the mixer icon top left we can see our track and its Input is set to channel 1 on our interface. Page 1 of 1 Start over Page 1 of 1. Graham English. David Nahmani. Marco Perino. Jumpstart Logic Pro Jay Asher. Edgar Rothermich. Everything is explained in great detail.

What's more, it's extremely affordable, and those who already use the program but feel there's a lot more to discover could really benefit. Thanks for your interest in my book. Please use the " Look inside " feature by clicking on the book cover to browse through the book. This way you will get an idea about my unique concept of "Graphically Enhanced Manuals".

As you can imagine, I spend a lot of time creating those graphics and diagrams to demonstrate and better visualize the functionality of the various software applications I cover in my books. Make sure to also check out the interactive multi-touch iBooks version of my books for an even better, more engaging learning experience. All the links are available on my website DingDingMusic. About the Author Empty. Read more. About the author Follow authors to get new release updates, plus improved recommendations.

Brief content visible, double tap to read full content. Full content visible, double tap to read brief content. Read more Read less. Customer reviews. How customer reviews and ratings work Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them. Learn more how customers reviews work on Amazon. Images in this review. Reviews with images.

See all customer images. Top reviews Most recent Top reviews. Top reviews from the United States. There was a problem filtering reviews right now. Please try again later. Verified Purchase. Also, no index in a book that is supposed to be a reference to a multifaceted, complex program? Very useful! This graphically enhanced manual really is superior to anything I've ever tried to read in the realm of a software tutorial book.



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